2007.05
- an interactive comics installation which breaks traditional rules!
- Processing/MaxMsp
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watch demo:
high (mov, 5mb)
low (mov, 2mb)

watch thesis presentation (mov, 37mb)

download thesis (pdf, 2mb)

more pictures
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about
This project aims to create a real-time interactive comics. A customized comic can be generated by a user¡¦s voice and images. All pixels and dialogue bubbles on the comic page are brought to life. Comic Exercise gives participants a power of interactivity to both play with comics content and break the linearity rule of traditional comics.
The story of this comic is not complete until participants compose their own details. However, the story is designed not too strong to limit the participants' imagination.
Comic Exercise evokes everyone's memory of reading comics and give a new experience of being both role of a reader and a comic character. Moreover, the player is also the author who changes the content anytime. This project requires no professional skill and complicated operation to engage in.
story
This comic is telling a story about a group of pixels who want to escape from the paper where they are living in. They scramble around frames on the comics page and can't find their way out until the last minute: they squeeze into a naris to make the nose sneeze them out of the 2D world. They finally getI don't show the story too much in the project itself. Instead, I only give some visual hints of the story to leave more free space for audience's imagination to build their own content.


setup

The audience can interact in 2 ways: being taken pictures by the camera and making noice toward the microphone. A rear projection or short-distance projector is preferred in order not to get audience's shadow onto the screen.
interactivity/scenario
There are two modes of interactivity: TAKE and PLAY. It starts from TAKE mode. In TAKE mode , the camera takes a picture every 2 seconds and then pictures are immediately transformed into comics style showing on the screen. The player can pose whatever he/she likes to get the most satisfying comics content. After all frames on the screen are done, it goes to the PLAY mode. In PLAY mode, there are a bunch of dots flying around on the screen. They stop by each frame and gather together to reveal the player's images which were just taken in TAKE mode. The audience's voice is always being detected to create live dialogue bubbles along the images.
(1) webcam - the webcam take pictures evry 2 seconds and transforms the image into comics style right away.

(2) microphone - the microphone receives the sound made from the audience to change the shape and number of dialogue bubbles. Besides, if the voice is loud enough, the it will shatter the pixels' performance and drive them to another fame.
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